AI Insights · Timothy · July 2023
Top 5 Roguelike Games on iOS in Brazil: Q2 2023 Performance
Discover how the top 5 roguelike games performed on iOS in Brazil during Q2 2023, with insights into downloads, revenue, and active users.
The second quarter of 2023 saw some interesting trends among the top 5 roguelike games on iOS in Brazil. Below is a detailed look at the performance of these games in terms of downloads, revenue, and weekly active users.
Diablo Immortal
The game experienced fluctuations in revenue throughout the quarter, starting at around $19.8K at the end of March and dipping to approximately $10K in mid-May. However, it saw a resurgence, peaking at $26.7K in mid-June. Downloads also varied, with a significant increase to 7.6K in the week of June 12, from a low of 1.5K at the end of April. Weekly active users showed a general decline from 56K at the end of March to around 49.5K by the end of June.
Hero Wars: Alliance
Revenue trends for this game were somewhat erratic, starting at $14.4K at the end of March, dropping to $2.6K in mid-April, and then climbing back up to approximately $11.9K by the end of June. Downloads saw a sharp rise to 10K in early June from just 326 at the end of March. Weekly active users followed a similar upward trend, peaking at around 17.3K in early June.
Street Fighter: Duel
Revenue for this game started at $12.5K at the end of March, but saw a significant drop to around $428 by mid-June. However, it rebounded to $5.3K by the end of June. Downloads also showed a downward trend, starting at 3.5K at the end of March and dropping to 104 in late May, but slightly recovering to 710 by the end of June.
Saint Seiya Awakening
The game had a varied revenue performance, beginning at $7.3K at the end of March, dipping to $1.6K in mid-April, and peaking at $9K in mid-June. Downloads remained relatively stable, starting at 272 at the end of March and slightly increasing to around 515 by the end of June. Weekly active users followed a general upward trend, peaking at approximately 4.7K by mid-June.
Idle Heroes - Idle Games
Revenue for this game showed a declining trend, starting at $6.6K at the end of March and dropping to around $600 by the end of June. Downloads were minimal, peaking at 93 in mid-June. Weekly active users remained relatively stable, hovering around 450 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower's website.